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01. Introduction | 02. Starting the game | 03. How to play | 04. Worlds | 05. Using the controls |
06. Information Screen | 07. Raymans Powers | 08. Improving the game | 09. Saving the game | 10. Specifications |
11. DOS Box | 12. Rayman Release | 13. Rayman-Demo | 14. Rayman Music | 15. Rayman Links |
16. Rayman Cheats | 17. Game Platforms | 18. Box Art | 19. Google |
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01. INTRODUCTION :: |
![]() | In
Rayman world's, nature and people live together in peace. The Great Protoon provides and maintains the harmony and balance in the world. Sorry Folks, this apparently can't last. (Do you want to play or what?) |
Raymans World |
... one fateful day, the Great Protoon
is stolen by Mr. Dark, an evil being! The Electoons who used to gravitate around it lose their natural stability and scatter all over the world! Troublesome, isn't it? (and untidy, too!) In this now-unbalanced world, strange phenomena begin to occur: freaks and hostile characters appear, capturing every Electoon they can find! They definitely need a HERO to save them now, don't you think? Rayman must recapture the Great Protoon from its mysterious kidnapper, free the Electoons and reasseble them all to restore the world's harmony. But will the bad guys let him do it?... After all, he doesn't have arms or legs... but don't panic, neither do the bad guys. | ![]() |
Mr. Dark |
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02. STARTING THE GAME :: |
1. Insert
your Rayman cartridge in your Jaguar console. 2. Press the POWER button. |
03. HOW TO PLAY :: |
When you start the game, you can either
choose a new game or select a previously saved game. At the beginning of the game, you can use the "Options" function to change the music and the sound effects. To play, select "Start". You can begin a new game or decide to continue a previous game (you may choose from among three previously saved games). It is also possible to erase one game to start a brand new one. At the beginning of each game, a map will be displayed with the various possible worlds for Rayman. Each time you have completed a level, the available paths will be highlighted on the screen. Most of the time, you will be able to choose between two directions. Rayman has to free the imprisoned Electoons to re-establish order in his world. For each level there is a medallion with 6 empty spaces, each of which corresponds to a cage of Electoons which you have to find. Each time you free a cage of Electoons, one space on the medallion is filled. In order to enter the Candy Chateau level, you must first free all of the Electoons in the first five worlds. If you go out through the entrance door to a level, you will lose all of the items (Tings, special powers, etc.) that you picked up in that level. |
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Imprisoned
Electoons | Rayman |
Imprisoned Electoons |
Medaillion |
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04. WORLDS :: |
In the different worlds of the game described here,
you will meet the "bosses" several times: but don't assume that you will be able to get rid of them so quickly, they could reappear a little later and maybe have calmed down... and transformed into a real friend! |
THE DREAM FOREST :: Rayman has to proceed through the jungle without ever falling into the marsh-water. He will come across hunters and greenish explorers... This is where he will meet Tarayzan, his first friend, whom he will help to get dressed! The big boss is Moskito, the dreadful giant mosquito. More Dream Forest >>> |
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BAND LAND ::
In a scene of clouds and sheet music, Rayman proceeds among music instruments (drums, maracas, cymbals...) and battles against wrong notes. After having escaped from the trumpets, he will find himself face to face with the deafening Mister Sax... More Band Land >>> | ![]() |
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BLUE MOUNTAINS ::
Rayman has to move forward, avoiding rock avalanches and stone creatures. In these mountains, Rayman meets his musician friend whose guitar he helps to recover. The big boss to defeat is Mister Stone, a creature made of rock. More Blue Mountains >>> | ![]() |
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PICTURE CITY ::
This is the world of images, and also the world of mirages: passing across the stage of a small theatre, Rayman can find on his path beings straight from a pirate or a science fiction film. In particular, he meets Mama, an impressive shrew armed with a bizarre rolling pin... More Picture City >>> | ![]() |
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THE CAVES OF SKOPS ::
This is a troubling underground world to which we access through Rayman's friend Joe the extraterrestrial's cheerful snack bar. First of all, Rayman has to plug in Joe's shop sign avoiding the spiders, then he will work his way around the stalactites to the den of Skops the Scorpion. More Caves of Skops >>> | ![]() |
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CANDY CHATEAU :: You enter the world of desserts where Mister Dark is hidden, guarded by clowns carrying out amazing stunts... Be careful, Mister Dark is diabolical. More Candy Chateau >>> | ![]() |
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05. USING THE CONTROLS (Atari Jaguar Console) :: | USING THE CONTROLS (PC) :: |
PAUSE - Pause OPTION - Start LEFT - Left RIGHT - Right UP - Climb DOWN - Descend / Flat on your belly A - Sow Seed / Race B - Jump / Helicopter C - Fist | PAUSE
- Pause OPTION - Start LEFT - Left RIGHT - Right UP - Climb ALT+DOWN - Descend / Flat on your belly CTRL - Sow Seed / Race ALT - Jump / Helicopter Space bar - Fist |
Link - Rayman on System: Atari Jaguar >>> |
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06. INFORMATION SCREEN :: |
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Rayman 1 Screen |
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07. RAYMAN'S POWERS :: |
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the beginning Rayman can carry out simple actions: walking, jumping, holding onto vines, and crawling. As you progress in the game, Rayman will gain new powers: a fist, hanging onto platforms, racing, a grabbing fist, and even a special helicopter feature! The fairy Betilla grant him these very special powers. Each time you will have a written explanation on the screen! |
Rayman
and fairy Betilla |
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Power fist |
Hanging onto platforms |
Special helicopter |
Racing |
Grabbing fist |
Once you have acquired a new power,
it will be useful to you in the rest of the game, but you should also backtrack to thoroughly explore the levels you have already gone through, because you probably haven't seen it all yet! Some surprises are waiting for you, things that you were unable to reach the first time you came through... There are two types of new powers: "permanent powers" (those that you will keep whatever happens) and all the others. PERMANENT POWERS :: Crawling :: Press the down arrow and then B. To change direction, use the left or right diagonal on the bottom of the direction cross. Telescopic fist :: Press C (Console) to send off the fist. The longer you keep the button pressed, the further the fist will go. Press Space bar (PC) Hanging onto ledges :: When Rayman jumps or falls, he automatically hangs on to the nearby ledges. Helicopter :: Press B (Console)to jump, then press again to slow down with your helicopter blades. Press ALT (PC) to jump, then press again to slow down with your helicopter blades. The Race :: This power-up not only allows you to move faster (of course!), but also to build up speed to jump further. To activate it, press A while you're walking. (Console) To activate it, press CTRL while you're walking. (PC) Grabbing fist :: Thanks to this power, Rayman is able to hang on to and to swing on flying rings; the grabbing fist also allows him to bring objects towards himself. Same button as the telescopic fist (C). (Console) / Same button as the telescopic fist (Space bar). (PC) |
OTHER POWERS :: |
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Tarayzan - Magic seed | Musician
- Super helicopter |
Joe - Firefly |
Magic seed from
Tarayzan :: Tarayzan gives Rayman this seed, which grows into a flower immediately. To plant seeds, press A. (Console) To plant seeds, press CTRL (PC) | ![]() |
Super helicopter from Musican ::
This power-up is yours when the Musician gives you the magic flask which activates it. It allows you to fly while having steering control. To activate it, press B; to go higher, press it several times. (Console) To activate it, press ALT; to go higher, press it several times. (PC) |
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Firefly from Joe :: Joe will give you a firefly to light your way through the next level. |
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08. IMPROVING YOUR GAME :: |
We won't give away all the secrets of the game (to
keep the suspense...), but a few hints could be very useful for you! |
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Medaillion |
Imprisoned Electoons |
Medaillion |
The Electoons
:: Rayman has to free the imprisoned Electoons to re-establish order in his world. Each level is represented by a medallion with 6 empty spaces on the map of the world, each of which corresponds to a cage of electoons which you have to find. Each time you open a cage of Electoons, one space on the medallion fills up. |
The Powers :: They symbolize Rayman's energy reserves. He starts off with 3 powers, but can win more on his journey... or lose some during his battles! When you have run out of power, you lose a life. |
Please note :: Your fist loses its power and its exceptional speed each time you are hit by an enemy. |
The Lives :: Look for them to have better chances to overcome your enemies. |
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The Speed-Ups ::
They increase the speed of the fist. There are 3 possible speeds. |
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The Golden Fist :: Increases the power of Rayman's blows. |
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The Tings :: If Rayman picks up a hundred of them, he gains an extra life, but they can also be used to pay the magicians (saving games and bonus stages). | ![]() ![]() |
Continues
:: If you lose your last life they allow you to restart the game from the last level played with a credit of 4 lives. | ![]() |
The Magician :: He is hidden away in the scenery. With his help, Rayman can move into secret worlds; in these bonus stages, your skill and rapidity will allow you to earn some Tings or a bonus life. But please note that this magic stunt has to be merited, and it will cost you 10 Tings to take advantage of it. |
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Note: You will gain a bonus life if you manage to reach a perfect score in the bonus map. This means you will have to get all the Tings within a minimum time limit. If you achieve this perfect score, the bonus map will then be available at no charge, but there will be no more bonus lives. |
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The Photographer :: He is here to immortalize your feats! When you lose a life, you start again in the last place where he took a picture of you. |
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09. SAVING THE GAME :: |
The Photographer :: He is here to immortalize your feats! When you lose a life, you start again in the last place where he took a picture of you. Saving games :: Each time you are at the map of the world, you can save your game: to open a saved game, move to the icon on the world map. When you save at the SAVE sites during game play, the saved version automatically replaces the previously saved version. ERASE allows you to erase to saved version in order to restart the game at the beginning. When you are at the game world map screen, you can choose to exit the game you are playing by pressing the OPTION button. Doing so will send you back to the save/load screen, and if you wish, you can choose another game. But be careful, the game that you just left won't be saved if you do this! The Save/Load screen gives you information about your previously saved games, including the name under which the game was saved, the number of lives available, the number of Continues available, and what percentage of the game's challenges you have accomplished. |
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10. RAYMAN 1 SPECIFICATIONS :: |
PC CD-ROM - Windows 95/98 compatible IBM & 100% compatibles 486 33 minimum - Pentium recommended DOS version 5.0 or higher Double speed CD-ROM drive - Keyboard or Joypad 4 MB RAM minimum - 8 MB recommanded Graphic card VLB card - 256 colours Sound card: Sound Blaster & compatibles | x |
Rayman Sound Patch :: Click here to download the patch. (sndcard.exe) File 47,9kb 1. If you are experiencing sound problem while playing Rayman, download the following patch: If Rayman is installed, you can run the patch from anywhere. It's better to have it in the Rayman directory for clarity. 2. Type SNDCARD if you are under DOS, or double-click on the icon in Windows 95. 3. In the patch, select the number of the setting you want to change, and then set the parameter. When you're done, select Save and Exit. |
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11. DOS Box :: Run Rayman 1 under XP with DOS Box, currently the best DOS emulator. |
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Rayman Game Operating System: DOS/Windows 3.1/95/98 This game does not run under Windows NT , Windows 2000 and Windows XP, but... |
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![]() You can "re-live" the good old days with the help of DOSBox, it can run plenty of the old games that don't run on your new XP computer! http://dosbox.sourceforge.net/information.php?page=0 | ![]() |
Majority of old, DOS based games will have trouble running on modern OS'. The easiest way to make them work is to use a DOS emulator like DOS Box |
Rayman Patches :: |
Rayman Patches from Pok2 - Play Rayman under XP !! |
Download
from Rayman Fanpage Patch for the original Rayman game >>> Download - 2 MB Patch for Rayman Gold >>> Download - 1,9 MB Patch for Rayman Designer >>> Download - 1,9 MB | ![]() |
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Pok2 Website - http://wantedrayman.com/ Geschlossen/Closed/Fermé!? | Rayman
1 | Rayman's World |
Rayman Gold |
Rayman-Fanpage DOSBOX/XP Infos >>> |
Related Links :: DOS Box/DOSEMU |
http://www.dosgames.com/xphints.php http://www.quandaryland.com/jsp/dispArticle.jsp?index=571 http://www.md4pc.com/questions/83.htm http://www.bhlegend.com/index.php?page=faq DOSEMU - Run DOS and many DOS programs under Linux http://www.dosemu.org/ |
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12. Rayman 1 - Released: 1995 :: |
PC Release Date: | PlayStation 1 Release Date: | Jaguar Release Date: |
DOS
- United States 1995 Windows - United States 1995 | United States - 1995 Japan - 22 Sep 1995 Germany - Dec, 1995 United Kingdom - Dec, 1995 | United
States - 1995 |
Published By: Ubsoft Entertainment - Developed
by Ubisoft Montpellier Studios Release Info by MobyGames >>> Rayman on System: Atari Jaguar >>> |
Rayman 1 :: Credits |
Concept:
Michel Ancel & Frédéric Houde Characters Creation: Alexandra Steible Design: Bruno Bouvret, Sacha Gentilhomme, Michaël Guez, Christophe Thibaut Michaël Guez, Christophe Thibaut, Gunther Galipot. Animation: Alexandra Steible; in Zusammenarbeit mit Kamal Aitmihoub, David Gilson, Sophie Esturgie, Jacques Exertié, Grégoire Pont, Véronique Rondello, Béatrice Sauterau, Philippe Vindolet, Christian Volckman Background: Sylvaine Jenny, Éric Pelatan Computer-Graphics: Jean-Christophe Alessandri, Sophie Ancel, Nicolas Bocquillon, Jean-Marc Geffroy, Laurent Rettig, Olivier Soleil Programming: Olivier Couvreur, Antonio Ferreira, Benoit Germain, Christophe Giraud, Bertrand Hélias, François Mahieu Music (Lead): Stephane Bellanger, Didier Lord Sounds (Lead): Stephane Bellanger, Didier Lord Sounds: Olivier Amiaud, Nathalie Drouet, Rémy Gazel, Frederic Louvre, Frédéric Prados, Olaf Zalcman Source :: Ubisoft - Mobygames |
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13. Rayman 1 Demo :: |
Download Rayman Game Demo (2,65 MB) | >>> Download <<< |
| Rayman
Demo readme.txt Welcome to a brief demo of RAYMAN, the adventure platform game that has everyone raving! (Windows 95/98) This demo contains one interactive playable demo taken from The Dream Forest world of the full version of the game, and several non-interactive looping demos that will show you a bit of the rest of Rayman's wild world. To run: 1. Open File Manager from the Windows main screen 2. Click on the icone representing your CD-ROM drive (usually D:) 3. Open the RAYMAN folder by clicking on it twice 4. Click twice on the file called RAYMAN.EXE Keyboard Controls: Letter X: Make a face CTRL key: Jump ALT key: Fist -- the longer you hold the key the farther you punch. If you do not touch the joypad for several minutes, the non-interactive looping demos will begin. UBI-SOFT. |
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14. Rayman 1 Music :: |
Download Rayman1 Music (Example) from. |
50 different Audio Tracks from Rayman1 Game as mp3 files. Download on: http://www.segaxtreme.net/ (Choose from the segaxtreme.net Menu > Sega Soundtracks > Sega Saturn Music > Rayman ) | ![]() |
French website with music from Rayman 1 - Rayman 2 and Rayman 3 Link: http://raymanziks.ifrance.com |
Link - Rayman Musik RAYMAN 1 - RAYMAN 2 - RAYMAN M/ARENA - RAYMAN 3 - RAYMAN RAVING RABBIDS - OTHER RAYMAN SOUNDTRACKS - http://hosting.raymanpc.com/raytunes/site.html |
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15. Rayman Links :: |
Rayman-Fanpage Links >>> www.rayman-fanpage.de/pagelink2/links2.htm |
All pages about Rayman. See Rayman-Fanpage Sitemap >>> www.rayman-fanpage.de/sitemap/sitemap2.htm Rayman PS1 - FAQ/WALKTHROUGH by DEngel: http://www.gamefaqs.com/console/jaguar/file/586903/40607 |
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16. Rayman1 Cheats :: |
RAYLIVES = 99 lives RAYPOINT = 5 energy points RAYWIZ = 10 additional blue tings POWER = all abilitys GOLDFIST = golden fist WINMAP = You win the level at once CBRAY = After you have found all of the cages and defeated the final bosses, type this code at the map screen to play a hidden breakout game |
Different versions of Rayman use differing sets of cheat codes. If one set does not work in your game, try a code from the other set. |
kom0ogdk - Restores 5 energy points 86e40g91 - Get 10 tings 2x2rmfmf - Golden fist trj8p - 99 lives en5gol2g - All powers o8feh - Skip to next level 4ctrepfj - Access to all 6 worlds (map screen only) | For all codes, letters
must be typed with no shift, alt or control keys. All numbers must be entered
by using the keys on the top row of the keyboard, not the numeric keypad. While
the cheat codes may be entered any time during a level, you may find it easier
to press the PAUSE key to freeze the game, type the code, then unpause the game. From www.kmgassociates.com/rayman/codes.htm |
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Can't find what you
are looking for? Try Karen's Rayman 1 homepage! | |
Karen's
Rayman 1 homepage! |
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17. Rayman 1 Game- Platforms :: |
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PC CD ROM | Sega Saturn | Atari Jaguar | Playstation 1 | GBC | GBA | Nintendo DSi | |
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Pocket PC | Palm OS | ||||||
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18. Rayman 1 :: Box Art |
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Rayman Platform: DOS/Windows 95/98 CD-ROM Packaging: Box European Released: 1995 | ||
Box
- Front | Box - Back |
![]() | Rayman - FREE CD-ROM DEMO - The Short Trip USA Boxshot 1995 - (Boxshot von Mario H.) DOS/Windows 3.1/95/98 CD-ROM Release Date: 1995 |
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Rayman Platform: Sony Playstation 1 (PS1) Packaging: Box Released: 1995 | ||
Box - Front |
Box - Back |
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Rayman - Published by Ubisoft
Entertainment Software Platform: Jaguar/Atari Packaging: Box Jaguar/Atari Manual - Download - 2.10 MB (Zip) Jaguar/Atari Manual - Download - 2,24 MB PDF Released: 1995 | ||
Box - Front |
Box - Back |
![]() | Rayman - Published by Ubisoft Entertainment Software Platform: Sega Saturn Packaging: Box Released: 1995 | ||
Box - Front | Box
- Back |
See all Rayman Box Art: |
Rayman Fanpage - All German Rayman Games >>> |
Rayman Fanpage - Rayman Games from USA - Europe - Middel East - Asia >>> |
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19. Google.com :: Google Search |
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So plug in your joystick
and it's your turn to play ... Good luck! |
The logo and character of Rayman are trademarks
of Ubisoft Entertainment. "PlayStation" and the "PS" Family logo are trademarks of Sony Computer Entertainment, Nintendo GameBoyColor - GameBoyAdvance are trademarks of Nintendo. |
Mail
an/to: Rayman-Fanpage
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© Matthias Franke 2000-2010 |